Fast and hard hitting spot for NASCAR. For this spot I created CG Lightning and clouds, to fit within a real environment. I also modeled, animated, and composited a fully 3d NASCAR spec engine, as well as various HUD graphics.
AGENCY: Ogilvy & Mathers
Fast and hard hitting spot for NASCAR. For this spot I created CG Lightning and clouds, to fit within a real environment. I also modeled, animated, and composited a fully 3d NASCAR spec engine, as well as various HUD graphics.
AGENCY: Ogilvy & Mathers